Models mostly in MAX or Rhino...
Frequently tries other software, preferably freeware to use at home.
Learning photography and makes some graphic design projects for friends.BIOStarted with 3d 1995 as a special project in school. Back then I used 3DStudio r4 (NOT MAX). That lead to my first work as modeler/animator for a electronics industry company. As a result of that work they sold three machines for 30 000 $ each. I was paid 200 $. I went back to school earning a bachelors degree in design and innovation techniques. I completed 4 years of study in three years, I took extra classes in the evenings. Then I got work as a product designer and been here for five years now.... Most of my work is confidential since I'm in the defence industry, so what I can show here is my spare time.
Hover over top left image to zoom.
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Comments (5)
YL
Great render
HyperVox
very well done.
Bendersquint
Interesting concept, but where are the other 5.5 million faces? i see only about 500k, can I see a wireframe? Good job though, looks alot like a undersampled Brazil image to me! Outstanding render for Max scanline! 2 Thumbs Up!
ainali
Yes, you're right that there are faces missing in the pic. The array consists of 35 balls but you can only see 25. The balls are NURBS modelled and converted with MAX bult-in "high" option at render time. And it is a bit undersampled, working on that, and a new version will be up soon....
jyriviuhko
I know this comment isn't worth anything when it comes to the tech behind the rend or anything... But the ball itself is very cool... looking forward to see what U can do with it!! Wish there were a ranking Cool!! LoL