Resort 3 by Abreu
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Description
Please someone help me with an idea for a grass material better that crap!
Thanks!!
Comments (9)
HyperVox
Before looking at you captions, I was gonna say, this is too nice of a modeling job for that lack-luster materials. here go to this site, it will help your building materials as well. http://perso.club-internet.fr/lemog/lemog_textures/acc_textures01.html# the nature section will have the grass you are looking for.
kennyliu
Fantastic! Stunning!
bibografica
Excellent work and POV
KriTTer
Very very good work, i love this.
Lon Chaney
great view. What I do when I get mats that tile like that is hide everything except the grass. Go to the top view. map it planar and render it from the top view. open that image in photoshop and then clone the grass in. Crop to size so it will fit right in max and use it for your mat.
ariaans
Wow, you can book me for a holliday overthere! :) About that grass, perhaps you could use Shag: Fur?
DanMill
My idea to hide the tiling is to set the grass texture up with a blend map. Set one chanel of the blend as you have it now, then set up the second channel at a slightly different scale. Also set the second channel at a random diagonal angle. Basically make two grass textures each running at a different angle. Now use a noise in the mask section to blend the two maps. This sort of thing can be quite effective in hiding the tiling.
agades
Cool scene! DanMill's advice is good enough, but try different grass textures, your grass has too uniform color. Nice picture!
thomaskrahn
The trees are awesome! Did you use TreePro?