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LoTR: Bilbo Baggins's house

3D Studio Max Fantasy posted on Mar 05, 2003
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Description


It was created for a contest and I'm testing its potential here. Everything you see is done in Max no postwork whatsoever. If you think it's got good chances of winning let me know.

Comments (4)


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TheRingess

4:19PM | Wed, 05 March 2003

Nicely done. However the door ruins it for me. It's right smack dab in the middle of the picture so that's what my eye is drawn to. My monitor is perhaps too dark to see the texture on the door, but the bricks around the door definitely need a rougher texture. The circle around the door has too many edges for my taste, make it a little rounder. Move the viewpoint a little to the right so that the door is off center. Instead of 1 lantern in the center, try two, one on each side. Anyway, those are just some thoughts, take em with a grain of salt.

Fire_Child

6:34PM | Wed, 05 March 2003

i'd have to agree with TheRingess, except with the pov, mainly because the house is the focus point, the only other gripe i have is that looking through the window, you see exacly the same thing in each, showing you just used a planar map, maby use another planar map for the smaller window, or recreate what you would really see in the window in psp, just some thoughts, hope you do well mate... keep up the good work

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lahavana

3:14PM | Sat, 15 March 2003

Well, Ghandi as a rookie that I am, cred ca este absolut extraordinar! Trebuie sa recunoastem ca esti o maestra. Desi mie mi se pare just as nice cum ai facut-o tu, sfatul baietilor... persoanelor astora nu trebuie ignorat... I got a feeling these guys are real pros - Anyway, eu una raman la parerea mea, orice-ar spune oricine, si nu pentru ca esti Ghandi - hehe, am castigat si eu niscaiva obiectivitate si ochi profesional! We want more of your cool pics!!!!!

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jwdell

8:17AM | Mon, 17 March 2003

Excellent+++++!


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