Planetrise by RavenLark
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Description
The sky and land is Terragen, the planet is Bryce, and the stars, clouds and compositing is Photoshop.
Hope you like it and comment!
Til next time: -Steve Miller-
Comments (6)
shayhurs
Excellent ring work around the planet! I would suggest there are too many stars visible in the starfield due to: 1. You have an atmsophere, a bright one, that will block all but the brightest stars. 2. You have a large planetary body in orbit that is reflective (my astronomy days seem to remind me the albedo of amtosphere-supporting planet is around 80% of the light falling on teh surface or atmosphere above it. 3. Your surface in the foreground will have some reflectivity as well. Granted, not as much as if you had Ice or water in the frame, but I'd figure 15% minimum. 4. The stars are symmetrical in size and brightness in the frame--which doesn't happen in space. Create three different sets of stars (call them sm/med/lrg - just for kicks) and composite them together. Based on these options, I'd suggest remove half of the stars in the frame, throw in brighter and dimmer, (remember to take into account the clouds blocking some of the stars that do still appear), and you have an awesome render!
meatpuppet76
this is really nice , great planet textures and a sky is awesome, excellent work!
RavenLark
Thanks for the advice, Shayhurs. I redid it and it looks a bit more realistic. I also darkened the atmosphere and the land. I'll repost it sometime soon.
Doublecrash
I agree with the starfield comment. But this is surely an impressive render!
alvinylaya
Awesome render. I really like it. Overall an impressive scene to behold.
dcn30
one question to the artist: you made the landscape with terragen - and how did you import the land into bryce, because when I tried to import terragen made lands into bryce my copmuter tells me "having not enogh space"?