I am a recent graduate of The Ohio State University Masters of Landscape Architecture program and partake in in CGI for work and my own amusement. At the moment I am also in the process of creating a texture CD with a colleague which may be available for sale on this site in conjunction with my own personal site- www.landworkscgi.comBIOI currently have more biographic data, portfolio works, and free textures if anyone is interested at www.landworkscgi.com
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Comments (4)
Moebius87
Good to see you posting again! For a massing render, this is very effective in getting your design across, however there are far better alternatives to using hypervoxels for trees. At this distance, those trees aren't too great. I will post a link in the LightWave 3D Forum to a better tree plug-in that will improve your output without too much of a time impact.
Undertech
Hey cool! looks like you werent going for absolute realism looks cool like this though
pakled
Number 35...the.....Larch
-Monty Python..;) might seperate the trees a little more..but good design.
zapper1977
awesome looking work there i like it