RGB sugar bowls by zao3d
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Description
The objective of this model is the representation of a glass object. I could have used a bottle or a cup but I fancied the sugar bowl I had on my table. Its shape appealed to me and I decided to model it
Comments (3)
GCMozart
Great use of refraction. The thing that stands out to me are the tops. They look too "clean" compared to the glass surface. I would add a small amount of bevel to the spout. Pretty much every edge is bevelled in real life to some small extent. This will round out those edges a little bit and let those light reflections smooth out those tops. Anyways, nice work :)
zao3d
Hi GCMozart, thanx for your advices. Im working now to improve the image. Greetings!!
YL
great model textures and render !