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SlaughterHouse

Bryce Horror posted on Mar 16, 2003
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Description


This one I consider to be my most elaborate work ever. I made every single model, and nearly every single texture used. I'm totally proud of this work, even though it's not the best ever. ;) Anyway, I made this using chains, special spacial textures, and boolian hooks. The meat is two lattices stuck together with different textures. Only post work done was for the meat texture so it looks meaty, instead of grainy. The smoke was rendered in-prog. Thx for viewing, please leave commentary! It makes me a better artist! Stats: Time to make: At least 24 hours minimum, it was a real work in progress. Time to render: Like 8 hours at the rez you see here! Bleh! Post work: Photoshop 7, minimal Objects used: Somewhere in the 400 area Textures used: Around 12 or so Other comments: My inspiration came from a dream

Comments (6)


Gazghull

9:59PM | Sun, 16 March 2003

good job, looks like a scene from silent hill:)

BlackUnicorn

12:16AM | Mon, 17 March 2003

nice thinking and a bad dream he he cool stuff ;-)

)

Doublecrash

7:12AM | Mon, 17 March 2003

Very moody and creepy atmosphere. Great job on the hooks and the chains and the blood. My compliments.

)

SevenOfEleven

11:28AM | Mon, 17 March 2003

Its like stepping into a freezer. Hope I can get out again. Looks great. Kudos on the rust stains. Reminds me of an old pc game called Blood.

alvinylaya

11:57AM | Tue, 18 March 2003

Really creepy. I can almost smell the dead meat! Great job!

)

danob

10:30AM | Thu, 20 March 2003

This is a superb effort!! Making all your own textures is the way to go! Yeah it reminds me of the graphics from Blood!! BTW the lighting from the open freezer door is great as well.


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