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Sparrow

Cinema 4D Science Fiction posted on Mar 24, 2003
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Description


The exhtpiment whith DOF & radiocity. Thanks for you comments.

Comments (20)


FAKE

4:42PM | Mon, 24 March 2003

Wow... great light, textures and stunning modeling!!!! The DOF is also cool done. ThanX for posting!!! ~{o;)

a-silver

4:51PM | Mon, 24 March 2003

sorry for my bad english...

AzraelOfArt

5:05PM | Mon, 24 March 2003

Cool, this baby will beat my lil ship :)

calzgal

5:14PM | Mon, 24 March 2003

Slick. Very impressive.

)

turner

5:42PM | Mon, 24 March 2003

Great modeling. But I don't like the DOF. I think it makes it look like a small scale model.

)

soapy

6:31PM | Mon, 24 March 2003

Nope its not DOF that causes things to look like models, it is the scale of textures or the scale of elements in the models that will make things look small.

)

cartesius

7:08PM | Mon, 24 March 2003

Excellent modeling, lighting and texturing! Soapy is right, the scale of the textures (in this case the ground texture) will decide how overall scale is perceived. Increase the tiling of the ground texture to fit the other scene elements to give the whole image a more "real" feeling. Personally, I kinda like the impression of small scale models in this one, so feel free to keep it that way :)

)

Cinema1954

9:53PM | Mon, 24 March 2003

Great model! By the way, depth-of-field does influence perception of scale, along with the scale of textures and the other things mentioned. Photographically, if something other than a telephoto lens is used, large objects at a normal distance from the camera will show no depth-of-field. A long lens or an extreme close-up are where DOF shows up, and as this does not show the flattened perspective of a long lens, one subconsciously associates the blurring as being a result of a small object seen up close. To see this effect, look at any photo of a small scale railroad model, as compared with a similar shot of a full sized locomotive.

)

shayhurs

11:22PM | Mon, 24 March 2003

Nice work!

AristaProductionLab

11:51PM | Mon, 24 March 2003

WOW!! Awesome!

)

Gog

4:35AM | Tue, 25 March 2003

I don't think it's the floor tile that looks un-realistic, I've seen a few aircraft hangers with slab concrete floors. The model is great but it's too clean, anyone who's been anywhere near a military vehicle, even a brand new one, will tell you they tend to be dirty beasts. Overlay some grit/dirt textures and reduce the amount of glossiness, will greatly enhance the realism

linkinpark

9:26AM | Tue, 25 March 2003

Wow,impressive work indeed!!!I like it very much,DOF is great,as well as radiosity texturing!!I love the futuristic (or does it exist?) helicopter..

)

sittingblue

12:27AM | Wed, 26 March 2003

cool stuff... very nice render!

)

Django

12:33AM | Wed, 26 March 2003

Very cool render.. great ship model

)

DeZ

3:12AM | Wed, 26 March 2003

Looks great. The DOF is pretty much perfect and the GI very real. Excellent modeling & texturing too =)

sabaman

9:08AM | Wed, 26 March 2003

very very very cool, keep it up,...

)

remcv8

9:20PM | Thu, 27 March 2003

Beautiful Job!!!

Drakath

4:31AM | Fri, 28 March 2003

That's such a cool simple scene man. I love the model.

herrhihat

8:38AM | Thu, 11 September 2003

awesome model with a great design ...

masdan

3:47AM | Thu, 13 January 2005

Interesting ! Looks almost like new Iraq Airforce Planes ;-)


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