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Flak Bait 2a1

Bryce Historical posted on Mar 28, 2003
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Description


After Incarnadine remarked that my panel lines were too wide, I got bugged enough to rework my bump maps. While I was at it, I redid the sky too. Thanks to Rhinofalcon of the Rhino forum for the great B26 model. The explosions are from Amorphium Pro. The UV Mapping is courtesy of UV Mapper Pro. Maps painted and explosion postwork done in Photopaint 9.

Comments (8)


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VOID

5:41PM | Fri, 28 March 2003

The metal effects dont fit, the planes could need a bit of dirt and I would recommend to aim the machineguns in different directions. The flak fire looks like it isnt a cakewalk.

GROINGRINDER

12:13AM | Sat, 29 March 2003

Thanks VOID. Maybe I will have to follow Incarnadines MINI TUT on grunge mapping. I don't know about the machine gun thing. You are right, but there are alot of parts to group there. I'll have to play around with that and see what can be done.

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Incarnadine

3:32PM | Mon, 31 March 2003

Much better! The lines look really good now. The sky and explosions are awesome!

GROINGRINDER

3:49PM | Mon, 31 March 2003

Thanks Incarnadine.

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DAM3D

4:07AM | Tue, 01 July 2003

awesome image Groin! I love it!

GROINGRINDER

4:59AM | Tue, 01 July 2003

Thanks much weezerhopw.

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adrian3Dart

1:46PM | Thu, 19 May 2005

Nice detail on the models. I like the explosions effect. Well Done!!

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UVDan

1:54PM | Thu, 19 May 2005

Thank you adrian3Dart. BTW I am Groingrinder, but with a new name. I need to find out how to transfer my gallerie over to my new name. Sometimes Bryce renders a crappy explosion and sometimes they turn out nice, but they always need postworking.


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