Sat, Sep 21, 6:56 AM CDT

Tacky Isnt It....

3D Studio Max Realism posted on Apr 12, 2003
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Description


This is a Tutorial... Specially Designed by a really great person... I would give his name but I am not sure he would like to be mentioned in this... also a BIG THANX TO HIM anyway this scene took me all day to completely... there are 4 images on here so you can see the progress it went thru.... Ironicly I found a tack laying on the floor... I was so happy.... anyway to the details of this.... Details: Made In: 3ds Max 5 Renderer: Brazil Models Made By: Me Materials Made By: Me Poly Count: 31,000+ side notes... DownWardSpiral is also joining me on this tutorial so that is why we both put these up.. refering to the tacks.... we were comparing and trashing each others work till we felt it was worthy of putting up on renderisoty... as u see in his pics and these 4.... and to Y-Axis Dude I know you cant model for shit... but that doesnt mean that you need to trash someone else for it... really... give it time and you will get as smart as the rest of us.... I would like to say other things but I cant... and as for being technical next time I will speak in Big Pretty Colors for ya ok.... Credits: DWS: for giving and taking a beating like a man not a wussy lil girl... ????: the one I can not mention here.... Thanx For Viewing

Comments (4)


Downwrdspiral

2:58AM | Sat, 12 April 2003

Hey man, good stuff. I like the collage you got goin. Materials are alright, could use some slight adjustments, but uh, good non the less.

)

pakled

12:45PM | Sat, 12 April 2003

no dogs playing cards, no pink flamingo, no Velvet Elvis? so where's the tacky part?..;)

Bendersquint

8:52AM | Mon, 14 April 2003

Looks great to me, see it looks like you are using the Brazil car paint material and looking pretty nice! 1 tip not a criticism though, in the upper right picture it appears that you have a flowering on the model(which makes me think you lathed the models, no prob though i do it all the time), if it is a modelling issue simply raise the segments to like 150 or higher, it will bog the wireframe down but should take care of the flowering. If that doesn't fix it then you have some pretty odd reflections. Great picture regardless, so simple a concept and executed perfectly! 2 Thumbs up from me! Keep it up!

LQNova

1:27AM | Thu, 26 June 2003

I have a hard time believing they're just models! Marvelous - and cheerful looking, too.


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