Waiting for a bus by Gaspo
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Description
Grandmother doesn
Comments (16)
Solomen
hmmm... you have the 3 fates at a bus stop :)
A_
Lol, what an excellent picture. Oh, this is just wonderful, the expressions and characters. And excellent work with the textures, as always. I especially like the add on the glass, it gives it a real sense of a bus stop. You really seem to have gives us a glimpse of these three character's life. I'm wondering now about their relationship. Wonderful! :)
treemont
Amazing scene and characters!
antje
WOW!! Excellent work!!!
dandavis
How do you crank out these awesome models so fast? Excellent work.
liquidminduk
this is excellent stuff here, ive only been on max for about 4 weeks now, hopefully in a while ill be as good but hey i can but try, thanx for giving me inspiration to carry on trying. Excellent work. Liquid ;0)
ivo-k
Its not only excellent, its funny..What?? Are those your models??Superb cloth materials.
ariaans
I love it all! The characters, the bag, the seams of the dresses, the sunlight, the reflection in the window, the expressions, the way grandma holds her holy bag, the sunlight... And what's for sale or to hire? (I must be an admirer of your work! :)) The hands of grandma could be made a bit older perhaps?
Gaspo
Thank everyone for your nice comments. Ill not annoy you with my new images for a month, because I started to build "Male base model" this morning. I dont want to create only ladies scenes in the future, so I need some fellows for them. Although women will be still my main actresses, I want to put there some sex to sex friction ( Im not sure if you understand, well my poky english ). And the message for girls: My guys will not be any muscular handsome men, sorry. I think there is enough and to spare of supermen in CG art. Cheers.
creepy
Just to load a scene like yours my machine would choke. I even have a gig of ram and p4 1.6. The thought of using character studio, reactor and shag hair all in one scene seems impossible.What kind of computer do you use? What are the specs?
Gaspo
Ive got PIII 750, 1024MB RAM, Ge Force 256 ( ASUS V6800 ), Motherboard ASUS P3B-F. My scenes arent so complicated as they look. This scene has 40712 faces, when Meshsmooth is applied 76406 faces ( I use Meshsmooth only for rendering ). Rendering took about 6min. It is important to make economy models with mesh useful for Meshsmooth. For example Poser figures have too dense mesh, they are attractive for static images, but unusable for an animations in 3ds max. Each of my models has "proxy" version which my old computer can set going in real time in the viewport and I use it for raw setting of animations or postures.
fdw
All I can say, in other fabulous pick. I have a simple question, what program do you use to bone your characters. Do you prefer using boxes for the bones or IK. How do you work with your characters mouth. And eyes for expression. I do have one minor suggestion make a study between children's and adult heads. I think what you will find will be very easy to solve. But than it may be the angle that is deceiving to my eyes
Gaspo
To bone my characters I use Biped Character studio + my extension ( dummy with Look-at constraint ). Dummies are just hidden helpers. For expression I use Morpher, eyes have Look-at constraint to Point helper. A tongue is separate object controlled by Morpher too. Teeth are separated too and linked to Bipeds head and chin.
Xlars
Fantastic models! I am new to Max, but I can see that this looks cool and has a style of its own. Super :-)
Fogge
WoW! This is wounderful I love your work! Masterful done. Excellent!!!
Ona
This one really rocks! And rendered in just 6 minutes!? Do you plan to sell your models to professional Max-animators? Or do you simply use them for your own animations?