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Opening Shot Final

3D Studio Max Atmosphere/Mood posted on Apr 18, 2003
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Description


Here is the final still render for the opening shot of my animation. This is the resolution that I will be rendering out this animation for DV. It took 8 hours to render all 700 frames. Whew!!

Comments (5)


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ShadowWind

8:43PM | Fri, 18 April 2003

Very well done, the textures are awesome...

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liquidminduk

9:33PM | Fri, 18 April 2003

alot better, would look good with a glow around the candel though. looks cool though! ;0)

whitehawk

12:04PM | Sat, 19 April 2003

wow the table, the walls, they all look great. They actually look like indivdual blocks and boards. Great Job

kennyliu

3:51PM | Sat, 19 April 2003

Cool work, Mike.

m25yucka

10:15PM | Sat, 19 April 2003

Grins Thanks for the nice comments. WhiteHawk, I've found that the best way to get something to look like individual blocks and boards this close is to actually make them individual blocks and boards. The table boards are all seperate chamfer boxes with noise applied. Some editing of the boards was necessary. I applied one texture map to all of these boards. The blocks around the window were individual chamfer boxes placed by hand er mouse. The walls were scatter objects with instanced geospheres. Thanks for viewing.


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