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Egghead

Cinema 4D Science Fiction posted on Apr 23, 2003
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Description


My first - little more ambitious - Work in Cinema 4D Version 8. Not completed yet - just an approach to that Robot-Stuff. All done in C4D except combining the 2 Renderings and adding some Text in Photoshop More coming soon (including Scenery).

Comments (7)


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ShadowWind

10:22AM | Wed, 23 April 2003

Really cool robot...great modeling...

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miketche

10:46AM | Wed, 23 April 2003

His feet don't look like they fit with the rest of the design.

worx3d

11:00AM | Wed, 23 April 2003

arms and legs too thin.. no? good start.

DB_3D

1:46PM | Wed, 23 April 2003

Hi, nice modelling and very good lighting, don't be put off by dandavis' comments. All my meshes start as primitives. If someone could point out the "robot torso" primitve, i would be thankful. good work. DB

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martinjbirk

2:11PM | Wed, 23 April 2003

jep... i like the glow in his eyes. well done.

dandavis

3:14PM | Wed, 23 April 2003

"Nice design but all I'm seeing here is a bunch of primitive objects arranged in a manner that gives you this model. Try pushing some vertices around, use the extrude tools to vary the surfaces. Give it some character and you will have a great model. Keep it up, you're almost there! --- I was trying to be constructive, sorry if it didn't come across that way. Everything I model starts off as primitives, it's just where it goes from there that makes all the difference. :-)

Kzin

4:37AM | Fri, 25 April 2003

one thing: the robot will not work. make the joints full workable, with more details. the hip should be "rotatable" and so on. the design is nice.


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