Sat, Sep 21, 4:26 PM CDT

Eye Wip

3D Studio Max Modeling posted on Apr 26, 2003
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Description


Textures created by hand in Photoshop model in max and rendered in max. Still need to add some veins, but comments are welcomed. Thank you.

Comments (3)


nuclearbum

12:41AM | Sun, 27 April 2003

i'm not sure if you did this, but a nice way to make eyes is to make two models of the eye, one that only acts for the reflection and highlight, and then one to texture. for the iris, make it flat, or a little concaved in, that way you can have the grain of the eye (bump map?) not affect the tight highlights eyes tend to have. the iris texture itself looks good. keep it up

SimpleArtist

4:47AM | Mon, 28 April 2003

Thanks for the info. Ill give it a try. I didnt at the spec at all. Just bump and color.

)

Xlars

12:23PM | Mon, 28 April 2003

This iris looks cool.. very good eye work :-)


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