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3D Studio Max Modeling posted on Apr 27, 2003
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Description


Hello again! A follow-up from my Micrometer render. A much more complete scene. I wanted this one to be 100% CG (no backgrounds), a collaboration of what I've learned so far about lighting, textures, DOF, displacement & modeling etc, and very accurate in scale. Everything in the scene is exact size to at least 0.01mm. One comment from you guys that keeps cropping up in my work is that it's too clean. So here I've also tried to add wear and age to everything. I spent a lot of time putting in lots of little details to make it interesting for you - so go on, have a good look around. Also thanks to everyone for helping me to get this far with my work. :o)

Comments (14)


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Moebius87

11:32AM | Sun, 27 April 2003

Superb work! You didn't even leave room in this for nitpicking! Beautifully done, sir!

)

Xlars

12:07PM | Sun, 27 April 2003

I agree with Moebius87 .. This is really superb work, and I really enjoy that you write a comment explaining as you do. Not only is this super realistic, beautiful textured, and a good idea .. it also has many small details that really makes it a masterpiece imo. Excellent! (btw. what renderer do you use for your work?)

Kevin_ongda

2:54PM | Sun, 27 April 2003

is this a photo? The realism simply outstanding!!!

)

pauljs75

7:17PM | Sun, 27 April 2003

All these neat precision instruments... Whatcha makin? An engine? Pump? Hydraulic system? I'm curious...

kennyliu

7:29PM | Sun, 27 April 2003

It's really cool! Fantastic work!

)

MikeMartin

4:12AM | Mon, 28 April 2003

I worked for Moore & Wright in Sheffield some years ago and this image actually brought back memories....very good work. The only thing I would say is that in my opinion the object shadows may need some attention; the pencil and dividers look as if they're floating slightly above the drawing.

MBaker

8:54AM | Mon, 28 April 2003

Thanks for all your comments and help! Mobius: Why thank you sir! Xlars: The renderer I used for this one was Brazil. Kevin: Thank you! pauljs75: No not making an engine LOL. I used to be a Lift (elevator) Engineer. This was a collection of some of my old tools I came upon the other day and decided to model them. Kennyliu: Thanks Kenny, and great work on the weapons. MikeMartin: Thanks Mike. Good name that "MIKE". I still have a lot of Moore & Wright stuff. Quality tools those! Glad it brought back some memories for you. I know what you mean about the shadows. I was never happy with them. I used brazil shadows initialy but they were a bit sharp for the level of lighting I wanted to use. This was done with shadow map and is the best compromise I could get so far. Thanks again to you all for your help & comments. Keep on rendering. May the mouse be with you!

as07

4:19PM | Mon, 28 April 2003

WOW!! this was awesome, looks like photo!!!

dylanpl

2:18PM | Tue, 29 April 2003

Incredible attention to detail - very well done - very realistic -

the hankster

10:00PM | Wed, 30 April 2003

Top notch work!! Great attention to the details right down to the creases in the blueprint. Keep up the good work :)

)

SevenOfEleven

7:43AM | Fri, 02 May 2003

Well done, like the little touches here.

illicit

2:05PM | Mon, 07 July 2003

your attention to detail is amazing!

mqshocker

2:09PM | Mon, 07 July 2003

Wow MBaker very good sir ...YOu know as well as every other modeller out there ..know .anyone can model but to put such detail .textures and thought in it and compose a layout such as this takes time and alot of hard work....My hats off to you ....Bravo -MQ

cristi_bumbu

9:20AM | Sun, 27 July 2003

This is one superb scene. Lots of details leave no room for comments.


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