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Storage Room - Lighting Test - Final

3D Studio Max (none) posted on May 06, 2003
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Description


Much more work went into this one. Tell me what you think. Brazil Render 3D Studio Max 4.2

Comments (2)


BillyM67

1:29PM | Tue, 06 May 2003

As strong as the light is coming through the door, you might want to consider having some come through the window as well. The door to the room looks off a little. Maybe a little to close to the door jam. Texturing and set up is very nice.

Lon Chaney

9:06PM | Tue, 06 May 2003

I can see the light rays coming in the window. The light seems to be pionting at a different angle than the light from the door. I would just replicate the door light and move it to the window. Then the would both point the same way and if you adjust one one light the other will follow suit :)I think it also cut render time some with replicated lights, I had 11 in my last image. If you slide one of the barrel textures up on the z axis you'll break up the repetiveness of the textures on the barrels. It's looking pretty good though.Cool textures


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