Collateral Damage by ppowellaa
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Description
My entry into the March Bryce challenge. I am new so I hope I am posting correctly (providing a link in the challenge thread). The four ghost children are from Poser (do you see all of them?) The pipes, cinder blocks and skull came from Steve Lareau Hilltop Design http://www.hilltopdesign.com
Everything else was modeled in Bryce using terrain and Boolean. I got the idea for the wall from one tutorial on creating a brick wall as a 3d terrain and a tutorial on making footprints in the snow and combined the idea (sorry, forgot were- I think 3d cafe?). No post work other than my signature.
I would love comments and constructive criticism!
Andrew
Comments (3)
servo
I know that to a degree, your work here is symbolic, and thus has some creative leeway, but to me it still seems a little implausible that the skulls would all be identical and neatly placed, and that the wall edges would remain perfectly straight, despite the blast/burn textures. More irregularity and randomness would help.
micturn
very different, very well done!
lodesser
Very, very impressive. Too bad I cannot rate "15".