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diamond light

Lightwave (none) posted on May 20, 2003
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Description


Hardly any modeling here, but a great deal of time spent on texturing this diamond. I was pretty happy with the results except for one thing.
The shadow should be much lighter since light would be shining through the diamond. I tried using caustics but it only worked if there was a dark shadow or if the light was extremely bright.
Anyone have any ideas how to fix this?

Comments (1)


bijouchat

4:47PM | Wed, 21 May 2003

did you set the refraction? looks like there's no refraction on the gem... the index is 2.417 or so. I don't texture my gems except for Poser 4 (as it can't do procedurals) Might want to check out my gallery for how it looks when you just make a procedural shader... I don't know jack about Lightwave but I would imagine many things would be similar :)


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