Thu, Nov 14, 4:14 AM CST

low poly neo stops bullets

3D Studio Max (none) posted on May 27, 2003
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


SCREENSHOTS!!! anyway,I first thought about the crystal space engine,but I cant program :) neo is 2000 triangles.the whole scene is about 400,000 triangles including 100 Smiths.as you can see from the image,neos texture map lacks detail compared to smiths.and neos hand is lacking poly.But he's low poly.I might add more later :)

Comments (3)


)

ralphwarnick

9:07AM | Tue, 27 May 2003

Great image, stopped my eye.

)

ariaans

11:52AM | Wed, 28 May 2003

Great composition! I agree with the hand to need some work. At first I thought it was a priest with a cross around his neck, but it's the place to shoot! :)

pureflesh

12:36PM | Wed, 28 May 2003

hahahhaha :P yeah I forgot to wipe the crosshair,silly me


0 303 0

00
Days
:
19
Hrs
:
45
Mins
:
13
Secs
Premier Release Product
DZ Majesty Mesh for G8M
3D Figure Assets
Top-Selling Vendor Sale Item
$18.95 USD 40% Off
$11.37 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.