David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (13)
RobertJ
Me first, top-work as usual.
One question, how much memory do you have in you computer?
Nod
Excellent model. Would love to see it as an animation.
Ev3rM0r3
Dude.. u must have overread the definition of fine detail.. cuz this has alot of it. Nice shot and render. And for the RobertJ guy.. this doesn't take much memory too render.. its just white light with a black starry background.. prolly about 30 minutes tops for this image - James
pakled
ah, so you can get Universe to be a backdrop for Bryce..will have to start experimenting, and thanks for the tip. Excellent stuff, BTW.
Bambam131
Thanks everyone for the comments, as for how much ram I have RobertJ, the image was rendered on a P4 3.2 GHz machine with 1 Gig of DDR 400 Ram and an ATI 9700 Pro. Ev3rMOr3, if I were you I would add an extra 72 hours to those 30 minutes. The file size is 90 Megs. I have Bryce set at 144 Ray per pixel, Quality Mode at Premium and Optimization at Aggressive. I do not skimp on quality. David ;-)
Euxeb007
Excellent POV. We have the impression to be here, in the space !
ocddoug
So vast and impressive. I feel the size and power of this ship. Amazing!
orbital
Incredible modelling!
Doublecrash
David, I don't know how's for the others, but I just look forward to your final renders after your so useful screenshots. This one is stunning in detail and precision, another beautiful space image that shows all your competence and passion. And, whoa, I think it's the first 144rpp render I see... Absolutely excellent work, I vote for it because it deserves it and 'cuz I'd love to see it in the Hot20.
carib98
72,5 hours! While working with Bryce, I always thought that something is wrong with my computer or my version of the program is damaged. But now I'm completely calmed down. My good old 1,5Ghz CPU runs like a racecar and everything is fine :-)
shadowdragonlord
Awesome work on this spacecraft, as always! Although, I don't think the word "final" means the same thing to you as it does to the rest of us, I don't mind a bit. Keep cranking them out, it's very inspirational...!
TwoPynts
Can I have your baby? Seriously, fantasterrific work. You inspire me.
antoniovallorani
Nice shot and render. Incredible modelling!