Fri, Dec 20, 1:42 PM CST

Alley Texture Test WIP

Lightwave Architecture posted on May 31, 2003
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Description


This is a WIP image of a scene I created using textures from an upcoming texture pack by another artist. All models and render done in LightWave 3D by me. There is still an enormous amount of tweaking that should be done as far as weathering all the textures is concerned. A lot of other little details need modeling

Comments (28)


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Fillingim

12:39PM | Sat, 31 May 2003

Exxcellent work Moe...the textures are fabulous. Cheese and Nachos my friend (inside joke).

)

geoegress

12:44PM | Sat, 31 May 2003

wow- very realistic- most excellent job my friend :)

djgoldfinger

12:54PM | Sat, 31 May 2003

verry nicely done bud, gimmie gimmie!! :P

atom123

1:04PM | Sat, 31 May 2003

oh the textures! great stuff!!!

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Teyon

1:22PM | Sat, 31 May 2003

I'll just agree with the fact it's cool. Now for the crit: That ramp (at least I think it is) on the ground by the shipping entrance...the texture looks like brick at this distance. Was that intentional? If so you may want to give it a bit more thickness (the model not the texture).

)

Django

2:12PM | Sat, 31 May 2003

Looks great moe

)

ShadowWind

2:31PM | Sat, 31 May 2003

Awesome textures in your usually great flair...

sabaman

2:38PM | Sat, 31 May 2003

great work moe, as allways,...

ChuckEvans

2:40PM | Sat, 31 May 2003

All these alleys popping up after I did my alley scene. :( (Looks great!)

lrf

2:59PM | Sat, 31 May 2003

Fine work as always, you seem to get more and more detailed over time

mqshocker

3:05PM | Sat, 31 May 2003

Make me Proud Moe ....Outstanding Job on those textures and what a great scene .....Perfecto -MQ

EvolutionXtinct

4:32PM | Sat, 31 May 2003

hehe moe nice work for being bored ;) looks great hope your weekend goes well.

)

Modulok

4:50PM | Sat, 31 May 2003

Nice textures, not a huge fan of the camera angle though ;p

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Smitthms

5:41PM | Sat, 31 May 2003

Looks awesome buddy :o) Thomas

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ElorOnceDark

11:19PM | Sat, 31 May 2003

Awesome work Moe! This is itching for a fight scene!

)

chemicalbrother

1:46AM | Sun, 01 June 2003

nice work mate... it has a kinda grainy feel to it which i like (was that intentional or just luck ) reminds me of level 3 in splinter cell : )

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Moebius87

4:32AM | Sun, 01 June 2003

Thanks for all the feedback, my friends! :o)

Teyon the steel plate in front of the roll down shutter is 15mm thk. in a standard 1.20 x 2.40 M sheet. The texture is one of those funky ones with the hatching pattern. Very poorly applied by myself. Mea culpa, dude. :o)

Modulok You're absolutely right about the camera angle - downright dull. I would've prefered a low shot off center revealing more of the building tops. But, that angle wouldn't have shown the texture variants on the street surface - seamless tile texture families that don't repeat as visibly.

chemicalbrother Coming from you... that means a lot! The grainy quality is caused by a couple of volumetric lights with a very subtle smoke texture applied as a sprite. Why am I not surprised that you caught that bit? :o)

)

Flak

7:47AM | Sun, 01 June 2003

Awesome texturing Moe. The only thing (and this is really picking nits) is that it may want some grit in the gutters.

oblivionblack

9:19AM | Sun, 01 June 2003

really splendid textures..I expecially like how you've dirtied them up to look so realistic.. I undestand when you say that you're bored :) when some project takes me a lot of time I get soon "tired" to work at it!!

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starshuffler

11:47AM | Sun, 01 June 2003

Good job on the textures... I don't know how this is done, I wish I knew how. :-)

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Svenart

8:41PM | Sun, 01 June 2003

I like the sharp textures and the arrangement. Good job.

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Glazy

9:13PM | Sun, 01 June 2003

Great work,it reminds me of the type of location that can be seen in the Resident Evil games ! A break from Sci-Fi is good for you too !

)

billy-home

1:40AM | Mon, 02 June 2003

Excellent stuff matey, as Flak said it does need a bit of dirt in the gutters but that's about it my friend

)

Kate

2:41AM | Sat, 07 June 2003

wicked moe...very nicely done....you should be very pleased with this

)

shadow_dancer

1:57AM | Mon, 09 June 2003

awesome moe love the texture s:0 a true master you are

kaze

6:25PM | Tue, 10 June 2003

Oh, i like it indeed. The existing weathering is nice, i like the trash barrels. The drains are nicely aged, Although (i'm not a master at this, mind you, just a thought) you might want to age the fire escape and maybe chip some of the bricks. But bored is bored. Rock on, man. Nicely done render.

Undertech

12:57PM | Fri, 13 June 2003

Schweeeeeeeeeeeeeeeeeeeeeeeeeeet! Moe. i like it! (i try to stay away from texturin)

EBac2001

12:56PM | Wed, 02 July 2003

nice work, though I agree that your lighting lacks mood... keep up the great work though. Maybe this will turn into a revisited work, on down the road


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