Mon, Dec 23, 8:24 PM CST

Torii

Lightwave Abstract posted on Jun 14, 2003
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Description


Just messing around with different methods of organic modelling. Also having some fun with the fast fresnel shader, although on the screen it screwed up a small bit. I need to up the subpatch level as you can see in the upper right corner, but all in all i like it, it's kinda trippy. The fast fresnel luminosity is really handy, and also i had no idea that you can reverse the effect by turning an attribute to 100% and turning the fresnel to 0, instead of the other way around. Anyhow, lemme know what you think. P.S. if anyone wants to download any of my images for wallpaper, feel free/

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