Sun, Sep 29, 10:08 AM CDT

Snail

Work In Progress Modeling posted on Jun 27, 2003
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Description


I modeled this snail in Wings 3d. The texturing was the hard part. Or I should say setting up the texture template in UVmapper was the hard part. the curve of the snails body distorted the textures. I finaly flatened out the body in Wings so that it would map easy. I then brought it into Poser and used the original snail obj to morph it back to a snail shape. Export that and you get a flatened out UV map on an un flattened snail.

Comments (2)


zebuwin

7:08AM | Fri, 27 June 2003

Nice snail! Althought I'd say the body is too big compared to the shell and "antennas"... Wings3D rules!

zxcvb

6:11AM | Sun, 20 July 2003

Excellent modelling , well done:-)


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