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'Echelon' - Update

3D Studio Max Science Fiction posted on Jul 02, 2003
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Description


An update to my first megacity project. I am having lots of fun with this, let me know what you think???? :-)

Comments (13)


GITS

3:19PM | Wed, 02 July 2003

cool image, did you use greeble - script for this or are you mad enough to model all the boxes by hand :) One thing thou, it feels like there is something missing in the image, the vechicals are a great touch up for the image but perhaps some comercial posters on the walls of the buildings or cars / ships parked close to the image with people walking around it?, plz don`t get me wrong at all cause your image is really sweet :) btw - is it for a animation project of yours ? Nice work anyhow! :)

Calli

3:37PM | Wed, 02 July 2003

I like it too. Make more, DJ.;)

BillyM67

3:42PM | Wed, 02 July 2003

Fantastic render. I think the main point GITS is trying o make is that, for an industrial section of town, it sure is clean. A little clutter or ditriness would make it that much more realistic. But, even with out that, it is truely excellent. I'd love to see a wire frame of this or an explanation of how you did it.

)

Xlars

4:37PM | Wed, 02 July 2003

What a fantastic scene. Wonderful render!

zao3d

3:22AM | Thu, 03 July 2003

Excellent work DatJongetje!! I like it too much!!

)

DatJongetje

6:42AM | Thu, 03 July 2003

Thnx for the comments, guys! :)

I used 2 layers of Greeble. 1 Layer consists of 3 greebles for detail then after that I tried to find a nice pov. When I did, I started to add buildings and activity. Thnx for the tips for adding more life to the scene. Oh yeah. b.t.w. here the wire frame.:
clipboard.jpg

I am using Photoshop for all the videopost work, batching the effects over all the rendered frames for the animation, then rendering the animation using Flash 6 (I have something against A-Premiere, it's not stable at all). It's a long way around but it gives the best effects when it comes to color correction and antialiasing and I can use the filters like gaussian blur, filmgrain, color correction, glows etc.. much better than from within videopost. This method of making animations is inspired by my big rolemodel: creator of the rustboy project

The vehicles (3 different types) were modelled (offscene) and then used in 5 superspray systems set to instanced geometry. This way I can animate them quickly and easilly.

MBaker

7:24AM | Thu, 03 July 2003

Yeah I'm a big fan of Brian Taylor too Dat!! Great work here. Look forward to it's progress.

DannyS

11:20AM | Thu, 03 July 2003

Great work. Oh and btw, Dat: I believe that some here are ladies, like Calli. Just noticed you always thank us guys but forget the ladies. ;)

)

eye173

11:31AM | Thu, 03 July 2003

I like so much this Render : ) Perfecto !!

)

DatJongetje

11:34AM | Thu, 03 July 2003

smooches the girl named Calli in the thread

Who says Calli and I aren't having wonderfully romantic chats via IM? :-)

Next time I'll thank everyone. :)

Thepress336

3:52PM | Sun, 06 July 2003

wow, this gives me alot of insperation for my next city project, oh, thanxs for the comment DJ, i'm learning.

)

biotech

12:10PM | Sat, 12 July 2003

Very realistic, has a coroscant look about it.

)

A_

10:33AM | Sun, 13 July 2003

Oh, this is really cool. I don't know anything about 3D Max, but this image is so good. Wonderful.


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