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In Arena Of Lights: Fight

3D Studio Max (none) posted on Mar 28, 2001
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Description


I decided to continue this story because I wanted to try some features of Shag:Fur plug-in. The scene has 870.000 faces + 9.600.000 for fur of this stupid animal. My PC almost choked. Rendering took 9 hours. After that some Photoshop post applied.

Comments (22)


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duesentrieb

1:29AM | Wed, 28 March 2001

Well, it was worth the wait!

)

Garan

2:00AM | Wed, 28 March 2001

Wonderful pic. I love the red fabric.

aprilgem

2:26AM | Wed, 28 March 2001

I'm with duesentrieb. It was worth the wait. The fur looks great! Red fabric, too. I also like the lighting and the sheen on her skin.

Taura Noxx

4:25AM | Wed, 28 March 2001

wonderful :)

brschmidt

5:53AM | Wed, 28 March 2001

Excellent rendering. The fur and atmosphere are fantastic. My PC couldn't even load a file that large..

)

grid

6:53AM | Wed, 28 March 2001

Great work...

)

RodolfoCiminelli

8:14AM | Wed, 28 March 2001

WoW!!! that movement that has!!!, excellent composition, impresses me the texture of the hair of the buffalo it is excellent!!!.

MarvinR

9:57AM | Wed, 28 March 2001

Great pic. The fur turned out nicely.

)

RimRunner

10:48AM | Wed, 28 March 2001

Awesome work. Only crit', left hand & the pole. Her hand is not quite "on" with the pole.. but.. this is still VERY Awesome! Glad your system didn't choke.. will worth the wait/effort.

steelrendering

4:24PM | Wed, 28 March 2001

cool

3D Freak

5:38PM | Wed, 28 March 2001

Very Nice!!!- The lighting & texturing is great & the fur is exceptional! Damn- 9 hours? I'd say it was worth it- keep up this incredible work!!!

)

jasminre

12:00AM | Thu, 29 March 2001

Brilliant, just BRILLIANT work!

The MonsMan

1:33PM | Wed, 04 April 2001

Jep, Really awesome dude! U know by any chance where I can find a good tutorial about Shag Fur?

dreiak

6:31PM | Thu, 05 April 2001

I dont know if it would help but couldn't you render sections of the picture and combine them in photoshop? That way you dont have to wait 9 hrs strict render time, you could split it into something like 2 hr sections. (Leaving shadows on of course, but making objecs not renderable- im not really qualified to rank the picture because i am still an amature, but compared to me it is an 11

)

crommcruac

2:12AM | Fri, 06 April 2001

Thank all of you for the comments. I tried to render this scene in two or more "simple" renderings. Unfortunately the effect of render of "splitting" scene (with hidden objects) was not good. Beside that render of the parts would take the same time. The most "time-eating" thing was 5 volume lights. Without them it took only 10-15 minutes. So I started render and gone to sleep :)

)

george

11:31AM | Tue, 10 April 2001

did you checked bunch of volumes from cebas.can't promise its faster but faster as max volumes. to split the scene isn't verry nice..it takes almost the same time you are right..the only thing what could be a little bit better is the glossy of the female skin..i love this picture..great done

dark_thoughts

12:34PM | Wed, 11 April 2001

wiked!!! you rock!!!

)

malfunkshun

7:21PM | Tue, 08 May 2001

The fur is cool and the red fabric is cool. However, the floor is way too flat. There should be some variance to the ground, such as places where there are depressions, or maybe some rocks and pebbles. The yak is kicking up some dust, which is cool, but I think there should be even more dust to give the scene more movement and action. Also, the model, although posed well, looks static and plastic. One last gripe... the lens flares just don't belong. Otherwise, an impressive piece.

)

crommcruac

2:43AM | Wed, 09 May 2001

Oh, thank you for your comments malfunkshun. But if you have so much to tell, you must be very good in Max. So why didn't you post ANYTHING to gallery? Let us enjoy your incredible works. Don't be so shy Ash.

)

Modulok

9:16PM | Wed, 20 June 2001

The ground is too flat, the model has a bit of a "plastic" look to it. The fur is cool though.

)

spaceboy

1:39PM | Wed, 01 May 2002

:( ) (dropping jaw) 3ds max?! I think that figures are from poser, right? But how you do place that tattoo textures on them in max... %O i still wonder....

Atila-Han

1:22PM | Thu, 10 October 2002

excellent work : )


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