Nooks and Crannies by Blog
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Description
Rendered in Bryce, no post render.
This isn't really artwork; just a test. I've been experimenting with modeling with Bryce terrains. In this image I used three terrains, one for each wall and one for the ground. Then I got some nice high res photos, I used slightly modified greyscale versions of the photos for the terrains, I left the terrains at 256x256 so they would stay relatively smooth looking but still show the major contours. Then I applied the original texture to the terrains, I used bumpmapping to show more detail. It took a lot of tweaking to make it look just right but I have to admit I was truly blown away by the result.
Please post your comments, if I get a good response I'll post a tutorial on just how I did everything.
Comments (4)
amethyss
Really impressed with the lighting and the work you did on textures. Looking forward to tutorial
frndofyaweh
VERY realistic looking for Bryce!!! Got to know how you did the greyscale! When I attempt to use actual photos, nothing comes out the way I want it. This is truely awesome detail!
RodsArt
Nice job building this effect.
azaghot
very realistic....great pic