Sun, Jul 7, 12:46 AM CDT

Icarus mk. 2

3D Studio Max Science Fiction posted on Jul 18, 2003
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Description


This is the mk. II of my Icarus... though more polygon-friendly, it doesn't quite match up with the standard I wanted for the ship...

Comments (5)


cristi_bumbu

3:08PM | Sat, 19 July 2003

i think you use box modeling with meshsmooth, but before that it should be better if you chamfer some edges to make the model more sharp (if the ship uou trying to do isnt look like this one, because i dont know)

madusa

3:48PM | Sat, 19 July 2003

looks like a 'hammer head' from space above and beyound.

stardark_moon

2:44PM | Wed, 30 July 2003

Thanx for the tip cristi! I've only done box-modelling for a couple of months. Still have to work on a couple of techniques.

ahazran

10:35AM | Wed, 29 October 2003

good shape,try make a detail texture for it.

)

Turin_Returns

2:43AM | Fri, 08 October 2004

The ghost of the Hammerhead rise again!


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