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Stained Glass Still WIP

3D Studio Max Architecture posted on Aug 01, 2003
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Description


Well, I figured out how to filter the colors from my glass into the volume light, but now I can't get the image to project properly on the plane. What I actually did is add the image file that I used as the glass texture into the project slot in my spotlight. The colors appea in the volume light, but it doesn't look right on the floor. Any ideas how to solve this?

Comments (3)


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Gog

4:17AM | Fri, 01 August 2003

The only thought I have is to use 2 spots, set the one you have with volume light to exclude all objects (it'll then just give the volume) then assign a second one set as you had in the first stained glass image you posted.

WayneZac

1:18AM | Sat, 02 August 2003

Excellent plan, thank you.

TheGreatGrizz

2:03AM | Wed, 06 August 2003

show us your progress please, I want to see !


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