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Ferrari Vorttex GT

3D Studio Max Transportation posted on Aug 09, 2003
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Description


Final version released. I did this one in hurry, as you can see. Not so kool but, here is it anyway.

Comments (12)


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ComplxMind

8:20AM | Sat, 09 August 2003

Sweet looking ride. Little touch up on the curvatures and that would be an excellent model. Absolutely beautiful. Exqusite detail.

Megapixel

9:00AM | Sat, 09 August 2003

Dude, I love that model, can I use it please ;~)

el_shadow

9:12AM | Sat, 09 August 2003

I smoothed it only once. that's why the why the weird parts. thanks!

dick_longly

9:29AM | Sat, 09 August 2003

yeah the design looks good if you smooth those little nkots out it will be better nice car

kennyliu

10:02AM | Sat, 09 August 2003

Sweet design!

Scoogee

10:58PM | Sat, 09 August 2003

Really spiffy model. The texture could use some work. Most cars don't have that type of chrome sheen to them...unless they're meant for hitting pedestrians. Your lighting is a bit bright. Tone down the floor reflection a bit. Most reflective surfaces are actually have a 5-10% reflection. Fix it and it should be pretty keen. Supersampling will cut back on your anti-aliasing for edges too.

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blbarrett

12:10AM | Sun, 10 August 2003

Love the design, just the right amount of extras. are you modeling low poly? Mesh smooth might help with the edges.

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ariaans

4:57PM | Sun, 10 August 2003

I like the overall shape of the car very much!!! Would be even nicer when smoother and with real windows. I personally think the car is a bit low around the wheels. (Don't let me park it on a "trottoir" :)) But you can invite me for a ride! Looks much cooler than my own car!

sabaman

5:37AM | Fri, 15 August 2003

awesome, i think you should clean upyour work now to blow everyone away, you got the technique allready down,...

el_shadow

1:42PM | Sun, 24 August 2003

Thanks pals! I Smoothed only once beacause when smoothed twice it gives me a "Not Enought Memory" message. anyway here is it. I'll try later to clean this up.

aga22

2:52PM | Sun, 24 August 2003

the only thing i have to say is that the "steel mesh" on the grille and hood openings should be denser.. maybe if you used a texture. what i do is i make a high detailed mesh and i render it in grayscale + then use it as a bump or reflection mask map.

el_shadow

6:20AM | Fri, 03 October 2003

Thanks for comments! I can see that i'll have a lot to do on this one. The GT 2 version will be released. be wainting.


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