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Girls like cars....

Poser Transportation posted on Aug 09, 2003
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Description


Poser scene imported into 3DS Max for final render. This is my 1st proper render using Max.. scene still needs a little work ;) Thanks to 'The Hankster' for his help with lighting & guiding me through the workings of 3DS. (V3 materials done in Poser, Car materials done in Max) No Postwork :) Additional Credits: Hair by Kozburo V3 by Daz

Comments (7)


me-man

12:15PM | Sat, 09 August 2003

holy shitballs! Excellent work my friend! By the way have seen terminator3, I've made a termiantor pic, want to take a look?

)

subzero585

1:11PM | Sat, 09 August 2003

Grrrreat! A perfect and very detailed work. Nice reflections. Looks like a commercial poster of a motor show. Cant take my eyes of it ...

dick_longly

4:49PM | Sat, 09 August 2003

this is a great render I am a car buff and you have one of the best car renders I've scene in the max section

zoku01

6:18PM | Sat, 09 August 2003

Chicks dig the cars. You did an amazing job on this. Bravo!

arfarfarf

3:02AM | Sun, 10 August 2003

Hey! and it came out very nice- gotta love that car!

el_shadow

4:45PM | Sun, 10 August 2003

Hey hey hey! Is that a Box modeling? Both are excellent. J'adore le car ici. Bon travail, Bravo, Parabs, congratulations!

fStop

10:19AM | Tue, 19 August 2003

i like this one as well, though not as much as the second. you asked for feedback, so ill be honest :) renderwise, this is great - great lighting and angle. you also picked a good hair and outfit for her that match the realism of the car so they dont stand out. the problem with using such a hi-res car model is that you need to really get the figure looking realistic as hell because otherwise it stands out even more. her lower body is fine, but her upper body could use a bit of tweaking. vicky's shoulder area - where the shoulders join the tops of the breasts and chest, always looks a little artificial. here, with the strong lighting, it even sticks out more. since in high quality renders like these postwork is quite difficult to do (since you need to match it in reflections, and its hard to get raytraced lighting accurate in postwork painting) id recommend that instead of postworking things like her shoulder joint out, you 'hide' them with pose and shadow instead. try to make her pose a bit more natural and languid - and have some part of her interacting with the car, so that shes not just standing beside it but part of the image. look at some car & chick photos (many car mags have em) for the poses - ie: an arm along the roof, a leg up on the hood, whatever. i think you should work with this - tweak the pose a bit and hide the vicky joint problems with shadows and you could get a really wicked photorealistic render. thank you very much for the gift - as soon as i get this new character finished ill give ths thing a whirl in 3DS and see if i can give you any more suggestions (though ill probably be asking you for tips on mat settings, since you seem to have them nailed for the car :). cheers, -gabriel


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