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Porsche GT4

Rhino 3D Transportation posted on Aug 09, 2003
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Description


Because Porsches are my favorite sportscars (especially the GT2) I decided to take the GT2 as a basis, modify it slightly and call it the GT4. The modeling is done with Rhino 3.0 and the rendering with Flamingo 1.1 I used no textures on the car, only on the ground. Comments (both positive and negative) are always appreciated.

Comments (9)


darksecret1

1:19PM | Sat, 09 August 2003

cool image. well done.

)

vpr906

5:10PM | Sat, 09 August 2003

Wow dude u rule..i tryed modeling that car 3 times now and never comes out good..i dont wanna make the Porsche look crappy..but yours is nice ..can u render it in different colors..like darkblue,gray..black..hehe

Atombender

3:52AM | Sun, 10 August 2003

Indeed it's not one of the most easiest cars to model. I think I'll render it in different colors, just don't know when.

Dutch_Wally

2:54AM | Tue, 12 August 2003

Great Job Atombender, btw i like the licenseplate...(dutch h

Atombender

3:03AM | Tue, 12 August 2003

What is more easy then to walk over to your own car and take the dimensions of the licenseplate.

KingHeroical

4:05AM | Tue, 12 August 2003

Good modeling. I like seeing rotors and calipers. :) Side note, the GT series of porsches correspond to the cars porsche uses in actual GT racing (GT1, GT2, GT3) Hence there really is no GT4 class. GTQ maybe? GTS, GTR, GTS-R many options to choose from. Sorry to be picky. It's late. Forgive me.

sabaman

7:08AM | Fri, 15 August 2003

i dig this model alot, great model man,...

el_shadow

7:15AM | Thu, 04 September 2003

Hmmm... the front side is not that close of the real porsche! But the rear side is KICK ASS Man! Ahhh1 The scenario is very Good, lighting, texturing, specular, bump... Sweeeeeeeeeeeet!

)

DeadbutDreaming

8:38AM | Fri, 31 October 2003

textures are great and model is too. great work


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