BIOMy name is Jeremy Beltran aka Mircea Barasab. I have been working with Poser since April of 2001 and after playing with it for almost a year I finally decided to try to do some serious art. Or atleast more serious than what I had been doing. I am still a novice and a poor one at that. Poser and Paint Shop Pro 7.0 is all I currently have to work with but I have come up with a couple of pictures that I am proud of. I am still in awe on how good the figures look. I bought the Micheal 1.0 CD back in December of 2001 and then upgraded to Michael 2.0 when he came out. I still work primarily with Michael even though I have also purchased the Victoria 1.0 CD and Vicki 2.0 as well as Stephanie. I have been inspired by other artists here at Renderosity. And my biggest Inspiration is the work of Doug Sturk aka sturkwurk. He was the first artist I came across when I first got poser and I've followed his work as much as I can ever since. His art is great! I hope to one day be even half as good as he is. My other Poser Artist Hero is Quagnon. I discovered his work through Doug and 3d-cc.com. The Characters he's done are great and his work is very humbling...well for me it is. But both sturkwurk and Quagnon show me something to strive for.
Thanks Guys,
Jer
Update 2005 -
I have since upgraded to Poser 6 and I own all of the unimesh figures allowing me an extremely wide choice when making pictures.
Hover over top left image to zoom.
Click anywhere to exit.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Comments (3)
Waz
Fantastic. I love the side lighting. It really sets the mood of the scene.
Migs
Quite reminiscent of the movie. Good job.
mircea
Thank you. Exactly what I was going for. Give a hint of ole Jack without reveiling anything.