Desk Lamp by EYE
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Description
I've finally managed to finish an model for once.
The only problem I'm now seem to have is with the HDRI rendering (hence the somewhat noisy look in some parts).
I used:
mostly free hand nurbs modeling using the model standing on my desk, Rendered using Brazil.
You're free to comment. If you have tips on the brazil rendering to cancel out the noise I would be much obliged.
(I tried making the HDRI maps smaller, so less samples would be needed)
Comments (6)
m3d
..excellent render, this is very realistic..i thought it's a photolol(cool pic=10points+)
YL
great detailed work, I can't help for hdri, but I think all views are very realistics !
cristi_bumbu
looks good! (try to increase the sample rate on global illumination: this is what i do when the image is noisy, but with the cost of slower renders...:)). If you use chrome mat, this can ocur when you use glossy reflections.
Andini
Where's the baby one? :-P
TheGreatGrizz
Are you gonna make competition with luxo animation ? maybe you should try, this couls take you to interesting results...
CID228
Very nice render and modell!!! Springs could be more rounded!(if they are in reality that is !?!) The noisy look is propably the glossy reflection, not sure, just started with brazil. But i got the same effect when i had it on. Try mixing with it ... realy want to see an update and the look u are going for !!! Excellent