I like to model usual objects and eventually to mix them with strange things; to play with real and unreal, virtual and imaginary scenes. I'm so glad to play with soft lights and shadows and to try to simulate Global Illumination; things come to life with them since they give depth to objects. Even the simplest models become stars with such light settings.
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Comments (6)
Tommy3D
Sorry for all your software problems. Looks like you are getting a handle on the proggys, the stone like texture on the edges of the dice looks good. Best of luck in your new work:)!!
nish
ah! I have 'UV mapper' in my looong 'things to learn' list. Well may be I'll follow your footsteps. :-) The stone texture on the edge is a nice touch. && lighting is as always amazing.
rds
Nice one very realistic looking Dice. Do they only roll seven's? :O)
tallpindo
The basics look good. Looking forward to your lighting experiments again.
estevez
Excellent textures and light ! Great idea ! Congratulations !
idezioJr
Good texture, shape and lighting.