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Puzzle Box

Maya (none) posted on Aug 29, 2003
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Description


As you see it's the well known "gate to hell" from the "Hellraiser" the entire image was created from the scratch the textures were made in CorelDRAW and Photoshop there are 2 textures on each side one for Color and the othe for the bump the same texture but gray scale and with a bit more noise Any comments are welcome!

Comments (4)


BillyM67

12:32PM | Fri, 29 August 2003

Looks really good. I love that movie. Might you ever do a Pinhead? :)

Michaemaruska

1:00PM | Fri, 29 August 2003

Very nice good work on the texturing.

Radar

2:35PM | Fri, 29 August 2003

Textures are excellent, but you need to rethink your bump map. Start with the color texture then up the contrast until most of the detail is gone. You should be almost left with the gold lines being the white of the image. Now use this as your bump map and increase the bumpyness value. Your material needs to be more shiny and reflective. There is not a lot for the cube to reflect so try adding a blurry reflection map in the [Reflected Color]. Going a step further, in the [Reflectivity] try out your bump map. Most of all experiment and have fun, you are off to a fantastic start with this.

Quikp51

8:00PM | Fri, 29 August 2003

I agree with Radar, bump, specular and reflection maps are needed. As is the Lament Cube is too flat.


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