Sun, Nov 24, 5:52 PM CST

lil` clock

Maya (none) posted on Sep 16, 2003
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Description


im busy making props for a project im working on, this is the first. despite being a low poly model its a beast come render time (20mins at 640x480!) comments welcome..

Comments (10)


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EvoShandor

10:45AM | Tue, 16 September 2003

looks great...also looks like you've got several lighting effect turned on, render time would dramatically reduce if you took those out.

flakmonkey

11:37AM | Tue, 16 September 2003

cheers all, the gold is just a default anisotropic shader tweaked a little, no light effects, just light dome for fake GI and one directional light with specular on.

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herbstliebe

12:10PM | Tue, 16 September 2003

very nice! agree with darkstorm.

Radar

12:35PM | Tue, 16 September 2003

Very good and very cute, is this your own design? This would be a great kids alarm clock. Very nice model, doesn't look low poly. Can't wait to see the full scene.

flakmonkey

12:40PM | Tue, 16 September 2003

its my own design sort of, but i think i got the idea from a clock i had when i was a kid so theres already a clock like this out there somewhere. by low poly i meant under 50,000 so its hardly game level lowpoly but way less than my normal 500000+ per model. final scene is a kids room complete with loads of toys etc, will post it when done :)

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ariaans

2:09PM | Tue, 16 September 2003

I will look forward to the whole scene! This looks great already!

DeathBrain

6:03PM | Tue, 16 September 2003

NNNiiice.... The model & lighting is great :) but the background looks a bit too blurry, i guess...:(

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Sue88

8:17PM | Tue, 16 September 2003

Very cute clock! I'm looking forward to seeing the whole scene, it sounds interesting. :)

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dark_storm

5:41AM | Wed, 17 September 2003

Thank you flak for the gold texture ... i appreciate it ;)

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Tanczos

9:26AM | Fri, 19 September 2003

aahh...way cute ;o)


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