David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (8)
gr8lykr
I love the detailing on this one.Excellent imagery as well as the artistry and your artistic endevors that allows u to reach to these types of artistic designs. :-)
Norien1
That you did this in Bryce boggles my mind and rather humbles me. Wonderful beyond words to descry!!!
eres
Really awesome and wonderful.My vote!
drawbridgep
'twas me who asked to see the engines. I feel guilty now costing you another 7 days. How do you do that? I get impatient after 2 hours I think it will take longer to render the next one to Io than it will take the Yorktown to get there. Talk about real-time! As for DOF, have they never seen pictures of the earth taken from the moon? No DOF there. Just an amazingly long focal length. Fantastic as always.
zapper1977
darn I didn't get here fast enough to post first, ratssss. Awesome pic David totally awesome. I wish I could get my planets to look that good. Can you do a tut on the planets. I must be doing something wrong here. Mine don't come close to yours. Please please with tons of sugar on it please please........ o:]
pakled
http://www.wings3d.com -because we care, and because these would make fantastic models..;) (with your skills, you could even make money)..excellent stuff as usual..
RG19
Fanatastic scene of your amazing model work, and I thought an 11 hour render was long, whew! Really picksup the details that way, awesome image!
shadowdragonlord
Aye, I agree with you about the DOF! There is no DOF needed, the camera would have to be WIDE open to get such a shot of this huge craft. I'm curious why you set it to 144? Is it because of all the small tubes and parts? Beautiful work, as always. Complex and well-setup...!