City at night by jrarnold
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Description
A very simple plan on paper was drawn to get the general idea of the city layout. Boxes were then created in Max for the buildings. Windows and doors were subtracted using booleans. Various mesh objects were created to add variation to the scene. A lot of textures from various sources were added and the lamplight was created with the use of directional spotlights with flares added at render time through videopost.
Comments (2)
MikeMartin
You've got the atmosphere and mood just about spot on. Good Work. Personally I'd add some more detailed texturing to the nearest wall to create some interest.
Trozgoof
Looks very good to me. Work out some more details and it's an excellent! I like the lighting!