Inversion by Kryoclasm
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
Description
Created with with C2.1 and some PS6 for the labels.
I used the spline modeler for the heat sink/body and vertex for most everything else.
Comments (1)
Hoofdcommissaris
You might want to think about upgrading to C3. Adding a bevel to the front of the spline-modelled ribs is a breeze and takes away the computer generated sharpness. Nowadays, with GI and indirect light and all, I tend to make real holes (like where the on/off button sinks in the machine) that add a lot of logic to the look of the picture. But then again, not everybody wants realism for everything... But keep on rendering Kryoclasm! It is a good start!