Neighborhood by Drachen
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Description
WIP that I,m putting away again for awhile.
Suggestions welcome.
Credits: Some houses mine, some DXF's imported,
and all textured in Vue. No post work.
And always, thanks to 3D contributers of the WWW.
Comments (9)
CLARK
Like it. Noticed the car. Not sure if I'd add more human notice in it or not. Might try though and see how it works. Clark http://e-show.org
spider1313
Well, if it was me I'd prob'ly overpopulate it with the human element '-), but I kinda like the starkness of this setting! Very ambitious work here and well-done so far but the one thing that sticks out for me is the even edging on these cross-hatch mowed lawns...looking forward to further updates on this project! ==steve ==steve
wabe
Great image. But two things. Looks a little "empty", as said already. Second, the extreme wide angle of the camera makes it weird to. Confuses my eyes a littel. With less wide angle i think it would look better.
TheWingedOne
Well, I like the camera angle. As wabe already said it's kind of weird, but it makes image look special somehow. One thing I'd improve is the texture of the green in front of the house. It has some strange looking patterns like moire effect in it. Maybe it's not completely tileable. Changing it's size might help. Overall it's a very good work. :)
raffyraffy
This is a good beginning, continuous to work on it. Bravo!
Panic912
Nice work! Like the perspective and the texturing!
Drachen
Thanks for the good comments. I agree, the camera is getting unwieldy trying to capture the entire scene. There is a nine hole golf course running up and back both sides of the scene( out of view), so maybe I'll put in a Tiger Woods size gallery to up the humanity.:) OY you all are going to make me go out and learn Poser huh. Maybe when NASA is done borrowing my computer I'll do a drive through animation. :) Drachen
sacada
Excellent image. Lots of detail and the atmosphere is great. You can change the way your camera works by making the focal length default 35 and using a wider rendering angle in the rendering options. This stops the fish eye look (which you can still use as well if intended).
Emanet-Kaos
great prespective art !