Sun, Oct 6, 3:11 AM CDT

Hulk

3D Studio Max Character Formulas posted on Oct 09, 2003
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Description


This is a project I put together for a client. Comments and suggestions welcome. Standard box modeling method was used.

Comments (5)


cristab

12:08PM | Thu, 09 October 2003

Love it! great Hulk character, gotta love those big hand and feet hehe =) Cris

)

jddog

12:11PM | Thu, 09 October 2003

WOW really a cool work, compliments !!!

)

Artzy

12:24PM | Thu, 09 October 2003

Nice Work!

)

ariaans

1:31PM | Fri, 10 October 2003

He looks great! Well done! I would only add some slices in the bending-area's of the fingers to make it easier to animate. When you want to put bones into him it might be easier when his feet are closer together and his legs straighter. (Your underleg cannot bend to right to left, only from straight to back.)

DarkChilde

5:47AM | Fri, 08 April 2005

So when you gonna post again, dawg?


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