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O-ring

Cinema 4D Objects posted on Oct 25, 2003
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Description


I put my full up CE+6 into the machine yesterday and gave it a start. This is a rather modest modelling effort done to try some of the basic nesting of booleans and texturing/materials. Also to look at HDRI type techniques. The coinage textures come from old scans I had for Bryce works. Comments/suggestions are most welcome!

Comments (8)


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Mollock_20

12:07AM | Sat, 25 October 2003

I like youre use of reflections on the thing next to the coins

)

Artzy

8:33AM | Sat, 25 October 2003

Nicely Done!

kusanagi73

6:28PM | Sat, 25 October 2003

Such hard work. You've really gotten good.

)

draculaz

6:27AM | Sun, 26 October 2003

looney canadian... :P

raducoc

5:33PM | Sun, 26 October 2003

How to obtain HDRI in CE6? Tutorial, please.

)

Incarnadine

11:21AM | Mon, 27 October 2003

I don't think you can in CE+ and radiosity does not seem to be there. The HDRI image is applied to the sky with luminance (as per the tut on maxon's pages) and colour and set to multiply. I used an enviroment object to help with the illumination as the enhanced light levels were not there. Seems to be a good approximation though.

)

allengraph

9:30AM | Wed, 29 October 2003

Very nice work!

dlwaters

5:37PM | Sat, 15 November 2003

Nice work ... this makes me hopeful about playing around with CE+.


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