Sun, Nov 10, 6:05 AM CST

goblin portrait

Lightwave (none) posted on May 13, 2001
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Description


This guy took forever to build, texture and render. Created using subdivision surfaces, uv mapping and radiosity with hdri lighting. Trying to create a semi photoreal effect. The model it self has a full set of morphs which include speech and expressions. He is just a head right now but one day he will evolve to having a full body :) hope ya like him. Software used lightwave 6.5 and photoshop.

Comments (8)


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Teyon

11:32AM | Sun, 13 May 2001

I'm so jealous I could spit! This is looking really great! I hope you find time to finsih his body.

Yngwie

12:01PM | Sun, 13 May 2001

Excellent, love him ; the DOF blur is adding a nice touch.

Lorraine

12:50PM | Sun, 13 May 2001

cool guy! great job!

sdaniels

4:24AM | Mon, 14 May 2001

Great model/texture. Impressive render. I like allot. issue: Maybe the shape of the eyes. Obviously he is'nt human so they can be any shape you like, but I think with conventional shaped eyes he might look even better?

TRAVISB

5:51AM | Mon, 14 May 2001

been watching your progress with this one nice job!

nick2k

8:18AM | Mon, 14 May 2001

emmmm Travis this is a new model so how have you been watching my progress on this one, have ya been spying on me? :) then again i did post a couple of renders of another green head so i think yer getting mixed up with those.

Juzz

6:18AM | Wed, 16 May 2001

Very nice one! altought the eyes are a bit odd, but they always are. I like the jaw and the nose area the best. Gj!

Morgul

5:04PM | Sun, 12 August 2001

nice, really nice. is this shreks brother? i love to see the final mesh


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