Recovery by tony270
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Description
Modeled in RDS, texture in Bryce and ocean was created in Terragen.
Comments (2)
pc_artist
Fantastic work.. how did you make the cannon ? did you created the texture / material also ?
tony270
modeled the cannon with a cross section (round) and an envelope I drew in illustrator. the texture is a native texture in bryce. i just boosted the bump map up.