Mon, Oct 21, 9:57 PM CDT

Recovery

Carrara/RDS (none) posted on Nov 02, 2003
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Description


Modeled in RDS, texture in Bryce and ocean was created in Terragen.

Comments (2)


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pc_artist

7:01AM | Fri, 07 November 2003

Fantastic work.. how did you make the cannon ? did you created the texture / material also ?

tony270

12:26AM | Wed, 10 December 2003

modeled the cannon with a cross section (round) and an envelope I drew in illustrator. the texture is a native texture in bryce. i just boosted the bump map up.


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