Sun, Sep 29, 2:32 PM CDT

My Bedroom (WIP 02)

3D Studio Max Architecture posted on Nov 04, 2003
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Reworked the blanket. Although Im not really sure what was wrong with the original image, or what needed work, only 1 out of the 400 people that looked, even BOTHERED to post a comment, the rest of you bastards didnt. But heres a small update anyways.

Comments (8)


DeathGoth

5:24PM | Tue, 04 November 2003

"only 1 out of the 400 people that looked, even BOTHERED to post a comment, the rest of you bastards didn't."

Wow man that comment reminds me of some ASSHOLE I once knew that would lurk onto posts and post crazy shit like that I wonder what ever happened to him...
Anyway I will comment but not be an ASSHOLE about it this time... so feel good...
Anyway to the actual commenting now I think you should add more junk and shit on the floor more shit on the dressers and clothes and things on the floor but other than that it looks more like a room.. maybe add a light on the ceiling also.. cause there is to much light in the room and no source...
anyway good work man... keep it up..

and to all the 399 other people who didn't post on his other post... why tf don't you guys post people post crap on here top get better not to show off some half ass'ed work and ask for crits... geez... take 2 seconds and write up a post.... shit its not that hard is it... oh wait it goto look really good or have tits or ass in it right... make i will give him some tits and an ass to throw in here for you people so you guys can crit more ehh....

Downwrdspiral

6:49PM | Tue, 04 November 2003

There is a light, its in the left corner just out of view. I have no light on my ceiling in real life, so Im not gonna put one in on here. I will add clutter soon enough. Thanks for commenting.

airkid182

7:10PM | Tue, 04 November 2003

Looks good. Things to imrpove would be that the room looks too neat. Also the bottles on top of the desk look too much the same. Maybe turn one the other way. Also in the left corner of the room the wall looks pixelated, and not real. Maybe mess around with the lighting there.

Matuka

8:33PM | Tue, 04 November 2003

Well I never saw the first one but you might have been a victum of the broken counter the other day. If that was the case then you probably had more like 20-40 views or so. Anyway looks good, I like the carpet,comforter looks great and the blinds look pretty good. I'd add 2 low powered desk lamps, 1 for each side table. Maybe a low poly computer for the desk and a tv on the dresser. Hmm how about a mirror over the bed and maybe a hope chest at the end of the bed. Maybe an electrical outlet or two and a lightswitch near the door. Well keep us posted bastard.

Downwrdspiral

12:48AM | Wed, 05 November 2003

The bottles on my desk are all the same. And being a neat freak, they all face the same way and are almost perfectly set. So they are fine in the scene. I will be working on creating a computer for the desk, when I get the time. The dresser just has a bunch of dolphin models, clocks, and accessories on it, thats a lot to model. I also have a bunch on gargoyle stuff on my desk, but thats gonna take time too. The light switches are good ideas, I'll get to that asap. And I dont have any lamps on the bedside tables, just a printer on one, and books and misc. junk on the other. I dont really have much on my walls, so they arent going to be getting too much decorations. I will figure out why that far end of the wall looks a bit off, and try to fix it. Thanks for commenting guys. And this bastard will keep you posted. =o)

scoey

12:25PM | Wed, 05 November 2003

I would say the noise bump map on the wall texture is too coarse, that would explain the pixelization effect in the corners- pump the tile factors up a few times. Also, I would change your shadow color on the light setting to a lighter gray instead of black (if it's not that way already). That way your lights wouldn't need to be so bright. If you are using Max 5.1, use the light tracer, if you are, I can't tell.

)

ysvry

6:56PM | Wed, 05 November 2003

come to think of it add yourself with a litle whip trying to get this nasty woman out of your well ordered room ;P

Downwrdspiral

2:57AM | Fri, 07 November 2003

hmm...that gray shadow idea is worth a try. Thanks for all the comments. ysvry, lol thats pretty funny.


0 176 0

00
Days
:
09
Hrs
:
27
Mins
:
50
Secs
Premier Release Product
Silent Signals - Poses for G9F-G8F-G3F
3D Figure Assets
Top-Selling Vendor Sale Item
$14.90 USD 40% Off
$8.94 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.