Sat, Oct 5, 2:05 PM CDT

WTF?!

Bryce Illustration posted on Nov 10, 2003
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


muhahahahhahaha!

Comments (24)


librarian__1

6:51PM | Mon, 10 November 2003

lol, I notice the shadows can't be seen, I don't think you're going to let us know how you did this...

madmax_br5

6:57PM | Mon, 10 November 2003

Maybe if you're really nice ;-)

ocddoug

8:01PM | Mon, 10 November 2003

That is wild lol....

ibassplayer205

8:04PM | Mon, 10 November 2003

that is really cool

BornBlonde

8:39PM | Mon, 10 November 2003

Interesting...plays games with your eyes if you stare at it long enough.

lufra

8:45PM | Mon, 10 November 2003

Dude. I just looked at your cube for three seconds and now my eyes hurt. And great too, to see wood material look good, it almost never does. But maybe you'd try and render it with soft shadows?

madmax_br5

9:54PM | Mon, 10 November 2003

thanks for the comments everyone. The wood material is a bryce procedural set to "random." I made the illusion by rendering the whole cube, then the cube without the front left and front top supports. I copied would-be-hidden parts from the second cube and pasted them onto the first, feathering and what not to make it blend right. It was rendered using a scattered light dome of 200 lights, so i don;t think soft shadows would be wise,. considering the rendertime ;)

MGD

9:58PM | Mon, 10 November 2003

So much like Escher ... and at the same time, better ... because of the realistic wood texture.

)

jlgarcia0

12:25AM | Tue, 11 November 2003

Wow...Great idea! fantastic...

)

drawbridgep

1:55AM | Tue, 11 November 2003

You must think you're so clever!! And you are :-( I'll have to think about this for a long time to work out how you did it.

)

orbital

2:22AM | Tue, 11 November 2003

How could you, you evil twisted sicko! I just woke up and viewed this now I have a sharp pain in my left temple! Nice job by the way!

)

draculaz

5:13AM | Tue, 11 November 2003

nice job indeed

mloates

6:25AM | Tue, 11 November 2003

Great job, Max, absolutely great!

)

ringbearer

6:39AM | Tue, 11 November 2003

Very well done! I like the lighting and the wood mat!

ttops

6:58AM | Tue, 11 November 2003

Excellent work.

MuddyGrub

10:06AM | Tue, 11 November 2003

That is one funky cube!

)

ChrisDesign

12:51PM | Tue, 11 November 2003

cool idea!!! great job!

shadowdragonlord

1:14PM | Tue, 11 November 2003

Aye, it looks great! I remember this in the RayDream Handbook... good times!

)

RodsArt

3:47PM | Tue, 11 November 2003

OK...my eyes were having a good day. Love that one, Great Render!

)

Artzy

6:10PM | Tue, 11 November 2003

Nicely Done!

krakerz

6:12PM | Tue, 11 November 2003

I'm suprised i didnt think of this one first. Did you render it all in bryce or was there some photoshop touches?

NIK282000

3:49PM | Wed, 12 November 2003

OW MY EYES, good idea! Great render!

)

matrixmode

2:20AM | Sat, 19 March 2005

I've been wanting to try one of these for a long time. But now I know that even if I knew how you did it I could in NO way top this. In the meantime I've stared at this so long that I'm pretty sure I saw a parallel universe...right after the sharp pain in my temples. lol. Great work on this!! Thanks for turning us on to it! :)

)

Naoo

3:59AM | Thu, 15 February 2007

Perfect, Excellent, Great Render, Fun, I Love it...


2 233 0

00
Days
:
09
Hrs
:
54
Mins
:
27
Secs
Premier Release Product
Rock Formation
3D Models
Top-Selling Vendor Sale Item
$12.00 USD 40% Off
$7.20 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.