Stone Hallway by Dark6Rayden
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Description
Another try to model simple geometry to a whole composition. Again a photo was the original for this. Maya 5, rendered with mental ray. Postwork done in Photoshop. Original render is 1600x1200, resized to 1280x960.
Comments (4)
Artzy
Nicely Done!
BOOMER
Great lighting and texturing job. Great modeling. also.
Novakog
Very nice, but the lighting seems a bit flat. You should have FG (from an camera enviroment color, probably sky blue), GI, and a regular light. If you do have all these things (I can spot the regular light and GI, don't think the FG though), then you should also use gradually attenutating raytraced shadows (for a directional light, which you seem to be using, up the light angle and light rays). Despite how much writing I took to say the lighting is flat, it's a quite good image; with pretty good modelling and fantastic texturing.
JediHulk
Really good work