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W.I.P. 20031206 R1.0

3D Studio Max Architecture posted on Dec 07, 2003
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Description


just a test with volumetric light, now I gotta furnish the place.

Comments (3)


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zandar

5:57AM | Mon, 08 December 2003

Nice and gloomy, Darkchilde. Coming along great. If you decide to keep the stone texture for the floor, may I suggest a hint of displacement mapping for the stones? It would give it that extra flavor of realism especially with the volumetric light hitting them. Good job.

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Asmodias

4:36PM | Mon, 08 December 2003

the floor does look a bit painted on, displacement would be a good idea, other than that look nice

DarkChilde

7:46AM | Wed, 10 December 2003

yeah, that's next, I gotta put the updated version in, just finding the time. . . hit a busy streak. Thanks for the comments. :)


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