Melissa by davidtan
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Description
Poser 4, no postwork.
Melissa is a character I am developing, I'm experimenting with high res textures, bump maps and transparency maps. This is what I've been able to come up with so far. Trying to resist doing any Photoshop postwork.
Hope you like it.
Comments (4)
enxo69
nice for texture, character must be adjust in something... good job
davidtan
I should probably add that the V2 high res textures from Daz were a great starting point (although I'm using it on a modified Vicky 1). Had to resize textures down as my PC was choking on the orig size. My main goal with this is to see how real I could make a pure Poser 4 render look. Anyone know how I can get easily get the right eyelash/eyeliner to go across the entire eye without photoshop postwork?
nplus
Excellent!...look into diffusion, and specularity maps too. They will help tremendously with realism of the skin texture. I'm in the process of writing a tut on this subject, hopefully it will be finished soon. Keep up the good work.
Giana
the lips are very well done, and the brows look fabulous.