Thu, Nov 21, 3:03 PM CST

Game Concept Race 1

ZBrush (none) posted on May 25, 2001
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Description


This is concept work for a character race in an upcoming game. The head is modified from my "Demonic D'Narg" image, based upon the producer's requests. The torso, arms and legs were imported from Poser and modified with ZBrush. All other work, including texturing, was done in ZBrush. No post-render work has been done. (From here, the 3D modelers will be building the game models.) More concept work will be coming as I complete it.

Comments (5)


roggel

4:30PM | Fri, 25 May 2001

The look on his face isn't quite angry and scary enough. It looks like he's polite and laughing at me...

aurick

5:24PM | Fri, 25 May 2001

The thing to remember here is that the final characters are going to be under 2,500 polygons. They are also going to be much smaller in size on the screen. As a result, any detail beyond what was created here will be lost in the final game. In fact, some of what is here already will be lost. This image is to show the 3D modelers how to build the game models, not to be the final product. As for him being scary or not, you also have to remember that this is a character race. He's not an enemy; he's an ally. (Although there are some pretty wicked character races still in creation! grin

)

dragongirl

10:58PM | Fri, 25 May 2001

I like this a lot - very interesting - very unusual horns - lots of interesting characteristics - I like getting to see all the views.

ShatterX

2:02PM | Sat, 26 May 2001

wow, this is outstanding, not many can model a whole creature in zbrush, most work with just one view whereas you have worked on him evidentally from all angels, wonderful display of the 3d capabilities of the program! I can hardly wait to see more of these character races to come :)

)

Buddha32

1:08PM | Wed, 04 July 2001

I would hate to run into this guy in a dark alley. Nice work!


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